SquareONE projected the interior for a shop in Bucharest named ENTRANCE.
Here is the project description:
The concept began by trying to transform a space of 200 sqm in an allegory. Imaginary animals that abide in a sureal forest, a refuge, a route. Thus it might sound pretenciuos, technical and formal achievement must remain simple, unsophisticated, a honest aproach to the conceptual design, not suported by pretentiose materials or sophisticated systems.
I tryed to use as little graphics or decorative elements as possible to illustrate the concept, functional objects must do that. The shape of those object should tell the story.
A peculiarity of this arrangement is the fact that none of the objects used were purchased. All items being manufactured under the project.
The shapes and positions of the objects in central space was designed so as to create several routes for equal exposure of the emblematic products.
These objects have resulted from a formal synthesis by illustrating a number of three animals in motion. Zoomorphic design and geometric shaping almost extreme minimal tried to minimize the decorative approach. the use of very sharp angles (most angles on vertical objects under 45 degrees), gave more dynamism in the composition of objects, seen from different angles, they can change appearance
I also preferred not close volumes for spatial geometry without spatiality, a kind of origami like 2D shell, which is in constant metamorphosis
I used the ceiling to illustrate the trees made of black electrical wires which is also the lighting system, ceiling grid was invaded by black wires tensioned using weights that disguises lamp socket. The Drawing of the electrical cables network creates the virtual habitat of the objects. A dynamic relation is created between the hanging branches of the light trees and the uprising vectors of each of the three objects
Dressing booths are like a refuge in the middle of a forest. Suggesting a sort of “glazing” to the rest of space, a media interface, composed of LCD screens, is placed on the exterior wall of the cabins.
To display accessories and jewelry we created rectangular prismatic objects at different heights which seam to emerge from the floor surface in various areas with apparently random positioning.
Materials used were simple and inexpensive as can be. Furniture items are made from MDF polyurethane painted supported by light metal structures made of very thin sections (4mm diameter), whose stiffness comes from the way the structure geometry is closed.
Two of the objects have a recessed translucent membrane in one of the vertical planes, in order to spread light on the exposing surface
The light trees are made from black electrical cable, energy saving light bulbs, cable clamps. The Weights which masks the light bulb sockets and tensions the cables, are made of painted metal pipe segments in black electrostatic paint. Objects displaying accessories are made of black and transparent Plexiglas.
Special thanks to Ionel Pascu from SquareONE for sharing.